A Memorable Party #10

17 thoughts on “A Memorable Party #10

  1. Noah’s remark is such a mood lol. From “I even gave you advantage, how did you fuck this up!?” to “WHAT DO YOU MEAN NAT 20?!” in ten seconds

  2. Panel 2 would’ve been great for a little nip slip…don’t get me wrong, I’m here for the characters and story, but it seems like you’ve started avoiding any actual nudity for the last two storylines when it used to be relatively common (but tasteful!) – I’d still like to see a little bit once in awhile when it makes sense in story 🙂

  3. So that’s why Sarah was doing so well at finding stuff out – she was rolling 20s for speech checks !

  4. DM Wisdom here, if you give players a chance to roll, you must be prepared for both success AND failure. If they must fail something, like a trap door, don’t have a roll. Otherwise you get into scenarios where you go way off script and have to scramble to keep things moving along.

  5. Rookie mistake, Noah… you ALWAYS anticipate the players botching the easy stuff and crushing the hard stuff.

  6. First rule of D&D. Players will always manage to take a simple situation and absolutely turn it into the most convoluted fuster cluck imaginable.

  7. BEVERLY IN GLASSES BEVERLY IN GLASSES BEVERLY IN GLASSES

    1. IKR? She MUST have been reading at some time in the past; can’t believe I forgot how awesome she looks like that. <3

    2. Michael Steamweed

      Second time we’ve seen them. Here’s the first time (I think):
      https://nortverse.com/comic/assphyxiation/

  8. As a DM myself, I have seen what Noah has. It was rough when it first happened and you watch your players botch easy DC rolls then crush neigh impossible DC rolls. However as a seasoned veteran with more than just D&D under my belt as a tabletop DM, nothing surprises me anymore. I was running a Cyberpunk RED game last Thursday and one I thought I was going to have to retire his character, but he managed to crush DCs that were over 25. It just happens.

  9. Panel 4: Poor Noah! I want to hug him out of sympathy. Been there many times! 😀

  10. Yeah, honestly this time they did try to accomplish the mission. Aside from Tara and Alice going straight to the party hall with their hostage, of course.

  11. Witch of many jobs

    Speaking from experience that is how it usually goes. Opening a simple locked door? Impossible. Snipe the lich from across the battlefield with a bottle? Natural 20.

  12. I once had a DM who constantly overruled successful rolls on speech and persuasion checks just so he could railroad us into playing out the story he wanted. It’s nice to see a fictional party getting to play a campaign like the train wreck it should be.

  13. “There are four rules you need to remember. Make the plan, execute the plan, expect the plan to go off the rails, throw away the plan.”
    – Captain Cold.

  14. When I DM I try to have response matrix.

    Success – Failure – Batshit Crazy

    For Failure I’ll usually have them wake up naked on a prison galley, a slave market in the City of Dis, or in the pantry of a hill giant trading post.

    For batshit I have a plausible random combat that I can distract them with while I try to improvise a railroad back to the plot.

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